Pausing/clocking - good or bad?

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Pausing/clocking - good or bad?

Post by SpartaX18 on Tue Jun 16, 2015 8:36 pm

I'll just start with the definitions for those who don't know what pausing/clocking is.

Pausing is playing, but with use of pause which helps doing runs frame-perfect (you pause at certain moments and find the best frame to switch between actions at).

Clocking is like pausing, but instead of finding the frame again and again with every run, you remember or write down the times the clock shows at which you switch between actions.

I know those aren't very good definitions, but you should more-or-less understand.

Leave your opinions below and it would be good if you'd say why do you think what you think.

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Re: Pausing/clocking - good or bad?

Post by Oleary15 on Tue Jun 16, 2015 9:07 pm

I think pausing/clocking is legal and allowed, but it's fucking annoying, morally. There are no outside programs being used to assist the runs. It's part of the reason I stopped playing. I feel that because of clocking and pausing, some expert N players don't get any attention they deserve, such as pzylL, oxymoron93, or Cineva... But who knows. Maybe they pause too. (doubtful though haha)
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Re: Pausing/clocking - good or bad?

Post by cooperverdon on Tue Jun 16, 2015 11:42 pm

Yeah its bad. I mean its fun and legal, but fundamentally its bad for the game.
This may seem like an opinion change, I dont think it is, lots of things that are bad can still be enjoyed.... I think.

I guess I've always thought its bad for game, but fun for me.
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Re: Pausing/clocking - good or bad?

Post by Trollking on Wed Jun 17, 2015 7:16 am

I honestly don't care if you clock or not
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