N-Game v2.0
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» A Dying Breed
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» N v2.0 is a good game, yes or no
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» N v2.0 is fun. Do you agree?
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» Corona Virus - Share your tips & discuss
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» Good Wishes From The AiR
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» Custom Color!!!!
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» The 14th flavour?
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» Suggestions for Nv2.0
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» Level data, fully explained.
YouTube eh? EmptyFri Jan 25, 2019 6:17 pm by vrugtehagel


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Post by HaViX Sun Jul 03, 2016 1:50 am

Yeah, I got a channel... I don't upload to often, an I don't stick to 1 topic when or if I do upload.
I did however, make a mapping time-lapse of an up and coming level to Npoints!
May I present to you "Anemone Rain".

Roughly 54 minutes sped up to just under 10 minutes.
I may post more videos of N... We'll see.  :-)

Edit: Got rid of the /center command... Gr0ss.

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Post by AiR Sun Jul 03, 2016 5:36 am

Definitely post more... this rules- like to see your process! :J
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Post by Hyteriux Sun Jul 03, 2016 11:19 am

I agree with AiR, definitely post more stuff. As for your map, looks very nice thus far. (Personal preference alert) Me personally, I would remove some of the spikiness (hanging skinny triangle tiles) from the bottom left corner. In my opinion it doesn't really fit all too well aesthetically with the rest of the map (rocky but smooth) but if it endangers the gameplay too much than it is probably fine. Pushing that aside, I have no doubt we'll be seeing this map one of these weeks on Npoints and I can't wait! :)
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Post by HaViX Sun Jul 03, 2016 4:01 pm

AiR wrote:Definitely post more... this rules- like to see your process! :J
Thanks! :D I'm working on one more Npoints map, so might post that soon.
Hyteriux wrote:I agree with AiR, definitely post more stuff. As for your map, looks very nice thus far. (Personal preference alert) Me personally, I would remove some of the spikiness (hanging skinny triangle tiles) from the bottom left corner. In my opinion it doesn't really fit all too well aesthetically with the rest of the map (rocky but smooth) but if it endangers the gameplay too much than it is probably fine. Pushing that aside, I have no doubt we'll be seeing this map one of these weeks on Npoints and I can't wait! :)
Thanks for the critique, I understand the concern with the hanging spikes, I did feel they were out of place when I added them initially, but as I progressed on that lower chamber, I felt it added more of a cave-like feel to the map. I wanted it to be rocky outside, and more jagged inside.  I appreciate your honest feedback!
(The very last clip, w/gameplay sounds, actually has a modified corner to the lower chamber hallway. I accidentally added a 1-way platform in the wall that prevented ninjas from getting out. oops! - Don't worry I caught it!)

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Post by HaViX Tue Jul 05, 2016 5:59 pm

I think I'll just post N-related YouTube videos here... :) If anyone has questions / critiques please voice them here, I'd like to grow as a content creator. If this thread gets a bit more attention, I might, edit the initial post, to list a playlist and most recent video I published. But until then, here is my latest project - featuring a sneak preview of the N-CodeEditor being created by vrugtehagel! - I have a few more ideas on making videos with it, going more in depth on how the software will work, but I'm waiting for his next release, where more features will be accessible.
Presenting "From Chaos" (This was a challenge I set for myself to make a map from completely randomly generated tiles!)

Roughly 42 minutes sped up to around 8 minutes.
As for the "theme" of this level was just to find what I could create out of hectic tiles, while still retaining the chaotic roots of the generator.

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Post by HaViX Wed Jul 06, 2016 12:07 am

My second and final submission for Npoints! ... and yes it can be completed. Hope you're looking forward to a challenge, and enjoy the rest of the season!
Here is "Zephying Traffic".

Roughly 41 minutes sped up to 9 minutes. This map was inspired by various "sky" levels that have been posted by various authors. :-) :-)

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