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Level data, fully explained.
N-Game v2.0 :: Maps :: Help for mapping
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Level data, fully explained.
Hi everyone!
I have been working on an article about level data. It's finally done now!
To summarize: it's about how level data works, and how you can use it to manipulate objects and create some interesting "glitches" with it. It's quite a heavy read, so be prepared
Anyways, here's a link to it: vrugtehagel.nl/N-CodeEditing. I hope you'll enjoy and find it helpful
Cheers!
vrugtehagel
(PS: I probably won't look at this post much, so if you want to contact me - don't do it here. At the end of the article is a "Contact" section, please use that instead)
I have been working on an article about level data. It's finally done now!
To summarize: it's about how level data works, and how you can use it to manipulate objects and create some interesting "glitches" with it. It's quite a heavy read, so be prepared
Anyways, here's a link to it: vrugtehagel.nl/N-CodeEditing. I hope you'll enjoy and find it helpful
Cheers!
vrugtehagel
(PS: I probably won't look at this post much, so if you want to contact me - don't do it here. At the end of the article is a "Contact" section, please use that instead)
vrugtehagel- Admin
- Messages : 35
Joined : 2014-04-25
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N-Game v2.0 :: Maps :: Help for mapping
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